Moving forward, I can try and run a campaign with less player control (which I'm not fond of) or with fewer players. Still haven't decided yet. I do know that it will be a single planetary campaign rather than spanning multiple systems I think the travel times between planets/systems were too disenchanting previously. Having to wait a full 3 week turn with no action can be a turn off. Going completely narrative would allow me to do away with the Packet, needing to build a map and the movement issues, but would mean less player control and probably fewer players at the same time.
I suppose this conjecture is still 'cart before the horse' yet. I should probably identify interested players first to see if anyone even wants to be involved. I still have a tournament to prepare for anyway and a story to finish.
COGITATOR BAND BETA
+++administratum securis procuro: code orange+++
+++Thought For The Day+++
+++To err is to invite retribution.+++
Source – Vardash III
Emperor be Praised
Report - Post Siege and retaking of city by Imperial Forces
No further signs of uprisings or alien influence, nor any sign of the Arch-traitor Xylar ne'Ivis. It's possible that he escaped capture. More likely that he succumbed to wounds and was mass-burned with the other traitors that surrendered when the aliens broke.
-Temporary Planetary Governor Fargus Nomen